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Skyrim increase spell damage console
Skyrim increase spell damage console







skyrim increase spell damage console

Percentage chance to reflect all physical damage to an attacker (e.x. Use forceav, sets the available number of dragon souls.ĭefault is 1, setting to 0 removes cooldown for shouts. Self explanatory (use forceav to have it stick through saves). Stamina Rate Multiplier (default = 100.00). Rate of Stamina recovery (default = 5.00). Magicka Rate Multiplier (default = 100.00). Rate of Magicka recovery (default = 3.00).

skyrim increase spell damage console skyrim increase spell damage console

In combat heal rate = (HealRate x CombatHealthRegenMult)% per second (0.7 x 0.7) = 0.49 defaultĬurrent Magicka (If greater than max magicka, max is increased as well). Rate of health recovery out of combat = HealRate % per second (Default = 0.7) In the unpatched game, some animals are mistakenly set with a non-zero value, causing them to "magically" report crimes. Values: 0 = all crimes permitted 1 = violent crimes against non-allies permitted 2 = only property crimes permitted 3 = no crimes permitted. Sets whether the NPC will report crimes for followers, also whether they will commit one if you ask them to. Only takes effect after an NPC has the "resetai" command used on it. Settings go from 0 up to 4 (4 makes them foolhardy and 0 makes them always flee, 1 will make them likely to flee when they are hurt or their allies die). Sets the chance that an NPC will flee from combat. " " is the ActorValueCode, " " is the ActorValue you wish to change and " " refers to the change you want, either positive or negative.įorce the buff value to permanently change. To change the value you want, type the following in the console:









Skyrim increase spell damage console